Instead, if you're new to GLSL, reading through these recipes should help you to learn the language by example. Due to the nature of this text, I won't present a thorough introduction to GLSL here. The GLSL is syntactically similar to C, which should make it easier for experienced OpenGL programmers to learn. Shaders are implemented using the OpenGL Shading Language (GLSL). Shaders were first introduced into OpenGL in version 2.0, introducing programmability into the formerly fixed-function OpenGL pipeline.
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